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    Responding to his will, the system presented him with the options for his next skill evolution.

    Infused Glyph of Felmenia:

    Level 201:

    Class Skill – Tier II

    Affinity: Arcane, Martial

    Type: Glyph-binding, Runic, Spellcasting

    Selection Available!

    Heroic

    The ‘Glyph of Ceaseless Advance,’ Felmenia is valued by those who strike with the ephemeral power of a hurricane, and range far in search of battle. An Infused Variant of Aelina, Felmenia utilises spell-hymns with an offensive bent, or tactical utility. Irrevocably tied to Aelina, it is inscribed on the feet — a grounding root to support their bearer’s ferocity.

    Tier I:

    This skill allows the user to inscribe combat-focused Vesryn translocation, transformation, and mobility spell-hymns to be activated at will, limited only by the availability of mana to reserve into the working, and sufficient space on the body. Creates a hymnbook on the user’s status if one is not already present. Multiples of the same glyph can cast hymns inscribed on their counterpart.

    Tier II:

    A linked node is added to the calfs, capable of supporting second tier spell-hymns.

    Each level moderately increases the power, range, and area of effect of spell-hymns cast through the glyph.

    Each level slightly decreases the physical size of inscribed spell-hymns.

    Every 100 levels the user may learn another runic hymn of the relevant tier to add to their hymnbook.

    Spell-hymns Known:

    Tier I:

    Yellia’s Slipstep – 80 mana

    Trusant’s Expedient Shunt – 100 mana

    Tier II:

    Selection Available!

    ….

    Infused Glyph of Aelina:

    Level 201

    Class Skill – Tier II

    Affinity: Arcane, Martial

    Type: Glyph-binding, Runic, Spellcasting

    Selection Available!

    Heroic

    The ‘Glyph of Transference’, Aelina is the source of the Runeblade’s legendary ability to appear as soon as they are called upon. Its hymns are at once the logistical backbone of Vesryn, and a source of unrivaled battlefield mobility. Fleeting and swift, it is bound to the feet, where the centring touch of the earth can remind initiates that the present is ever fleeting — and time is not a resource to be squandered.

    Tier I:

    This skill allows the user to inscribe Vesryn translocation and mobility spell-hymns to be activated at will, limited only by the availability of mana to reserve into the working, and sufficient space on the body. Creates a hymnbook on the user’s status if one is not already present. Multiples of the same glyph can cast hymns inscribed on their counterpart.

    Tier II:

    A linked node stretches up the shin, capable of supporting second tier spells.

    Each level moderately increases the power, range, and area of effect of spell-hymns cast through the glyph.

    Each level slightly decreases the physical size of inscribed spell-hymns.

    Every 100 levels the user may learn another runic hymn of the relevant tier to add to their hymnbook.

    Spell-hymns Known:

    Tier I:

    Yellia’s Slipstep – 80 mana

    Trusant’s Expedient Shunt – 100 mana

    Tier II:

    Selection Available!

    Kaius gnawed on his lip as he poured over the two variants. It was a tough call.

    Unlike Drakthar, neither option would lead to his already chosen spells being changed — something he appreciated. Both Slipstep and Shunt were far too useful to risk on a gamble.

    He looked at the first option, Felmenia. It would be a change — a more direct focus on combat application. On many levels, that appealed — his spells were to keep him alive, not for pure utility.

    That said, Aelina had fit him just fine up until now. Did he really need more methods to inflict harm on his enemies? He already had an entire glyph devoted solely to that, and plenty of sword skills besides.

    Focusing on the wording, he found himself drifting to something in the skills epigraph. Tactical utility. That implied something more, some sort of capability that extended beyond the direct exchange of blows.

    Tempting, but he wanted to talk to his team first.

    Kaius blinked away his notifications, focusing on his team. They’d finished with their own evaluations.

    Seeing no reason for them to stand around, he nodded towards a tunnel close to them. Its brick floor was covered in a glistening slime — the detritus of the newborn larvae that had crawled down its path only minutes before.


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    “Let’s move people, we can talk on the way.”

    Nodding, they set off at a run. They found the grubs quickly. Rather than divert their path, Kaius led them straight through the tide, crushing as many of the creatures as he could. They would lead them straight to the point they were flooding the ruins, and the more they killed now meant less to hunt down later.

    “Standout options first — we all know what we need well enough now to dismiss the useless ones without handholding. Porkchop?”

    “Two variations of Bulwark’s Challenge — The Dominance of Claw or The Invitation of Steel. The former is largely similar to my current skill, it pulls aggression, and the second tier effect makes it daze and weaken my enemies. The latter is single target, stronger, and can prevent the use of skills.”

    Both sounded like good options, but Kaius was almost certain of which one his brother would pick. The entire point of his current skill was to prevent them from being overwhelmed when they were vastly outnumbered.

    “You’re picking the first one, I assume?”

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