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    Erick had originally planned to go to Oceanside and get help, then go back to Spur to join the search for Messalina, but that did not happen. He got roped into creating a light slime dungeon and figuring out how to overcome a [Scan] problem that had gone unsolved for 1200 years.

    Poi gave frequent updates, though. Spur was doing better now that the Headmaster’s Elites were in residence. Every day, they uncovered more and more dream worms among the people. A pattern quickly appeared that gave credence to the idea that Caradogh was involved in the worming, somehow, for every wormed person was someone either in the Farmer’s Council, or close to Erick in some meaningful way. (Or else there was a very complicated plot afoot, which was not entirely ruled out, because Messalina had more than enough reasons to keep her own eyes on Erick.) But Caradogh Pogi was in the wind and completely unavailable for questioning. That was rather damning circumstantial evidence, especially considering the stories told by people close to the Lower Trademaster of Portal.

    Valok, Apogough, and Krakina were all wormed, but they were doing better. Going over their last few weeks of actions, they had apparently been fucking up their sales and their payments to their people and a hundred other smaller and much larger things that, taken separately, might not have meant anything, but taken together, were about to get them replaced as the Farmer’s Council of Spur.

    That was a bit of a shock for Erick. He hadn’t really spoken to them much; he rained on the farms and then usually got back to work on his own needs. He did not know that the farms were being mismanaged at all.

    He hated that he was stuck in Oceanside while all of this was unfolding in Spur, but then he talked to each person on the Council, through a connection made possible by Ophiel, after he heard about their wormings. None of them were up for a long talk. They were all reeling from what they had done, or not done. They told Erick that whatever he was on the hook for down there, he should hurry up and finish and then come back, but the farms were fine. Now that the worms were gone, they could start hammering out the problems that those worms had caused. Valok and Apogough spoke for a little while longer than Krakina, but none of them gave Erick very satisfactory answers to any of his questions. It was Krakina who broke out the real answer, with a shout and an end to the conversation:

    I just don’t know, Erick! I don’t know what happened! Don’t talk to me! Goodbye!’

    Silverite was happy for the Elites in her town. She was surprised that Erick was actually able to get the Headmaster to supply her with help. If the Headmaster demanded he complete a ‘light slime dungeon’, then he best keep his word, and when it was complete, and since Erick offered for Silverite to get in on his ‘I get to use it whenever I want’ clause, she was very much going to take advantage of that offer. In fact, news was already spreading in the world that ‘the Headmaster had figured out how to spawn light slimes’. Silverite was ecstatic to find out that it was actually Erick who created the dungeon. This made her plans to figure out a way to gain access to easy [Lightwalk]s quite simple. No need for begging and concessions, or any of that nonsense. She was just going to demand a fair share; thank you, Erick.

    By this time next year, she wanted at least five people with [Lightwalk].

    But I thought a strong light just made the shadows stronger?’

    Silverite laughed through their connection, saying, Well yes! But there’s more monsters than Shades in there, and besides, the people I’m thinking of all have [Shadowalk] anyway. And you are correct; a strong light does make the shadows stronger. There is a very deep synergy there, between the two skills.

    Oh. That’s good to know.’ Erick added, ‘That’s why the Headmaster suggested I get both [Lightwalk] and [Shadowalk].’

    [Shadowalk] would be hard for you since you’re never going into Ar’Kendrithyst.’ Silverite added, ‘But shadow essence monsters also thrive in the Shadow Canyons of Frozen Nergal and the Fractured Citadels of Central Quintlan. Those are where archmages usually go to harvest shadow essences. Do you have an Elemental Body skill, yet?’

    Not yet.’

    You should get [Lightwalk]. But know that if you use that around shadows, they really do get much stronger.’ She added, ‘[Air Body] is good for escape, though.’ She said, ‘Spur is doing fine. You continue to do what you’re doing. Don’t worry about us.She ended the conversation.

    Erick sat back in his chair, in Windy Manor, thinking of what it was he was actually doing with his time.

    And then he got back to reading the massive tomes that the Headmaster had lent him. Kiri was already through five of them; she had finished up her part of the light slime dungeon yesterday.

    Kiri, along with a dozen other people, had crafted over ten thousand fist-sized diamonds into radiant jewels that flashed brilliant under kaleidoscopic lights. The dungeon itself was mostly complete; all except for the lighting. Erick transitioned from fully filling in every single arched alcove in the ceiling, to filling in every tenth alcove, just to get the whole dungeon lit so that other, non-light slimes couldn’t accidentally spawn.

    A sliced-up river ran through the whole, brilliant white and partially prismatic dungeon space. Dozens of streams and pools and waterfalls and smaller play areas filled the land, waiting for their occupants to spawn. Erick’s original dungeon was being personally managed by Apell, too, as the slimes there were starting to overcrowd. She wasn’t going to be responsible for that space forever, but she was responsible for that space, for now.

    And so, Erick cast permanent lightwards into the ceilings of the dungeon, and when he wasn’t doing that, he read about [Polymorph] and tried to figure out this whole messy ‘[Particle Scan]’ problem.

    Five very full days and four very full nights passed.

    Erick stood in the living room, in front of a four foot wide open tome on a stand, while the stars twinkled over the sea, beyond the large western windows of Windy Manor. Several of these stands were set up around the large central room; the couches had been pushed aside days ago to make space for the tomes.

    The tome he was currently reading from was from a second crate of magical knowledge on loan from the Headmaster. Erick had developed a theory on [Polymorph] after reading what most of the other tomes had to offer. Upon hearing what Erick wanted, the Headmaster was confused, because [Polymorph] and this spell had nothing to do with each other, aside from the fact that they were both very complicated magics. He obliged Erick, though, even through his own confusion. Even if knowledge of this second spell didn’t line up with Erick’s pet theory regarding [Polymorph], it was still nice to learn more magic, either for a change of scenery, or for other ideas regarding other desired magics, like [Gate].

    For this was a tome on [Teleport].

    It was massive and made primarily of wood and vellum. The rune for [Teleport] was inlaid in electrum on the white oak cover, while steel plates protected the edges of the solid front and back, and gold edged every page. And it was absolutely devoid of math. And there were pictures! It was the best [Teleport] book Erick had ever read.

    The Illustrated Life of Spatial Traveler Everlin Etherspray, was exactly what it said it was, with lots of pictures and lots of places traveled, with most of the book talking about locations in the Old Cosmology. Everlin Etherspray was the accomplished helmsman of an ‘ark’, which was a type of vessel used for traveling the Mana Ocean; for traveling between the planes. It was a large vessel a class above a ‘cityship’ but below a ‘worldship’. Everlin’s Tempest Rider was much larger than any sailing vessel Erick had ever seen before.

    Everlin was an elementassi born well before the Sundering. Her father was an air elemental while her mother was an elf with a thing for summoning elemental slaves, to make magically gifted children. Everlin was an outcast with little power, who blossomed later in life. She rose to power on her ability to navigate various ‘teleport’ spells in her twenties. That ability allowed her to finally escape her mother and a life of slavery, and drudgery.

    [Teleport] worked very differently before the Script. All spatial magic did. Firstly, you had to know the exact nature of the manasphere at your precise location, as well as how it connected to your destination spot. If you were standing upstream in the mana flow, and you wanted to go downstream, then the magic was rather easy. You basically just had to ‘pick yourself up in one location’, then ‘ride the mana forward’, then ‘drop yourself off at your destination’.

    (Erick had no idea what those specific phrases meant, in the grand scheme of [Teleport], and how all of this translated to the current day understanding of [Teleport], but he had a pretty good idea of what it all meant.)

    But if your destination lay across the prevailing mana stream, or even worse, upstream, well… that’s where the great spatial mages were separated from the rest.

    (And all aspects of spatial magic were called [Teleport] before the Sundering. There were no easy, lower ranks, like [Blink]. It was all difficult, all the time. Even good mages heading downstream might find themselves missing a limb or dead, by the time they blipped out at their destination. That never happened to Everlin, though. She was very, very cautious. She always over-calculated her [Teleport]s.)

    Everlin was simply one of the best spatial mages, ever. She was able to navigate a perfect [Teleport] through a Mana Maelstrom, or ply the calmer waters between worlds like they were solid paths of egress. With her perfect skill, and for some unknown reason, Everlin was briefly a pirate, but that ended after an unknown confrontation that saw her blip back to port without a ship. After that, she gradually built an honest life for herself. Soon enough, she was navigating merchants and then her own family, and then her own family business, through the Mana Ocean, safe as could be. Soon enough, she was a grandmother on her ship, guiding her people through thick and thin, until the Sundering came.

    When the universe broke, Everlin navigated the breaking Mana Ocean one last time, to land her people on the newly forming Veird, to save the lives of her family and everyone she was able to reach in time.

    Her time on Veird guided her to invent [Blink], explore the entire new world five times over with a ship and a dream and without [Teleport], and then, after she invented [Teleport], she explored the whole world five more times, taking her time to map the whole world, and to draw sketches of all the other refugees she met, and all of her favorite places. In the middle of all of that, she went on to found the Wayfarer’s Guild, and to pass on as much of her knowledge as possible to those who would come later, in order to have other people capable of [Teleport] besides just her.

    (It wouldn’t be for another 75 years that Rozeta and the Relevant Entities of the Script would vote to allow [Teleport] into the open Script.)

    Everlin’s life ended in the middle of a sailing lesson with her great grandkids. They were only eight to ten years old, while Everlin was considerably older, but still able to sail a dinghy with the best of them.

    She died alongside a billion other people, when the Old Demons fucked up something very essential in the Script, killing every single half-breed person on Veird. Everlin Etherspray, the Arch Spatial Mage elementassi, died alongside all the other elementassi on Veird, the original dragonkin, the alvani, the half-orcs, and a scattering of other refugees who were also the offspring of two separate species.

    It was a downer ending to Everlin’s biography.

    Erick closed the book, and conjured a seat to sit. As his butt hit the cushion, Ophiel lifted from his shoulder, twittering in flutes. Erick looked up at the little guy, flipping around in the air, then he looked out to the window.

    It was dark outside.

    Erick looked to the right. Kiri had summoned a comfortable chair to sit in to read her own large tome, but she had fallen asleep. A small trail of drool tracked downward from her green scaled mouth.

    Erick whispered to Ophiel, “It’s really late, isn’t it?”

    Ophiel twittered in affirmative cellos; a deep sound and a direct, angry counterpart to his flute sounds. Kiri flinched awake, shaking her head. Erick smiled, getting the gist of Ophiel’s demand for orderly bedtimes. He got up out of his chair, nodding silently to Kiri as he walked upstairs. Kiri flubbed out of her own chair, and silently started walking up behind Erick. He turned into the bathroom on the second floor. Kiri kept walking up, to the third floor, to her room.

    Kiri groaned, “Oh, shit.”

    Erick poked out of his room. “What?”

    It’s sunlight, already!” Kiri said, “I mean— it’s morning. Dammit.”

    Erick looked into his room, and to the small windows that looked east. A slight brightening hung in the darkness beyond the tall trees. Erick said, “I’m not going to the dungeon without some proper sleep. Go to bed, Kiri. See you in eight hours.”

    Gladly.” Kiri shuffled off to bed, shutting the door behind her.

    Erick shuffled off to the bathroom first, then, finished with that, he shuffled off into his room and slipped into bed. Ophiel immediately and half-angrily took his spot on the covers beside Erick’s hip. Erick smiled as he patted Ophiel. He fell asleep seeing the brightening sky beyond the dark trees, beyond his window.

    He dreamed of [Teleport].

     

    – – – –

     

    Erick launched awake, sending Ophiel into the air, squawking at being disturbed. He charged out of his room and made a quick trip to the bathroom before rushing back into his room to change into normal clothes for the day. There was work to be done! The sun was shining, everything seemed great, and there was magic to be made!

    Kiri!” Erick said, spotting his apprentice making cinnamon rolls in the kitchen. “What is magic to you?”

    With her hands and talons covered in flour and wearing a cute red apron as she kneaded dough, Kiri smirked, as she said, “Magic is the inducement of mana into creating an effect upon our physical Reality.”

    But where do those effects come from?”

    From your own disposition and the mana and the connecting Script between the two.”

    And why is it that the amount of mana to quickly move twenty-five tons of stone, which is about the size of a bedroom, which is about the same amount that is designated as ‘large’, is the same as the cost in mana to move the same size of air, which is considerably less heavy than the stone?”

    Kiri paused. She looked up; thinking. She started slow, but picked up speed, saying, “This is because of the… the Elemental Laws… every… Every… Ah. The amount of mana spent is directly proportional to the amount of raw element affected because once mana is invoked these pure sources of element are much less subject to the natural Reality that we all live in, therefore, weight does not matter. Only size matters, because by invoking the mana into a Shaping spell, you are imposing your Intent upon Reality, and taking control of whatever element you are attempting to control. These pure elements are essentially weightless while you have them under your control.” She kneaded her bread as she said, “Furthermore, mana is always passively invoked in the case of pure elemental resources, and as such a relevant Shaping spell will be able to attain a full functionality, and even a greater-than-usual functionality, much easier than if a resource is contaminated with other, non-pure elements. A [Stoneshape] on a dry mountainside will move much more stone than a [Stoneshape] in a swamp.”

    Erick asked, “Do you think that all of that is true?”

    Kiri picked up her dough and put it into an oiled bowl. She covered it with a cloth, as she said, “Yes. It’s been proven time and time again. Especially that last part. You’re better off using [Watershape] in a swamp if you want to actively harm something— unless you were going for a [Quickstone] cutting attack. But even then, a [Water Slicer] is usually more effective just by virtue of not needing to refine the element so much in order to make it into an effective weapon, but even then, the effectiveness of these weapons only show themselves when you release your control from the given element, or when you give up precise control of said element.” She started cleaning up her workspace. “Why do you ask?”


    This book’s true home is on another platform. Check it out there for the real experience.

    Because I was reading about all of that and then I read Everlin Etherspray’s biography —she’s the lady who made [Teleport] years and years before it was allowed into the open Script— and I got to thinking about a lot. Mana costs was one of those thoughts.” Erick asked, “Personally, I think it’s really odd that [Stoneshape] and [Airshape] each move the same amount of stuff, even with the explanation that it ‘becomes weightless’ when under control.” He added, “Anyway. Everlin invented [Teleport], and all of her personal [Teleport]s were all very low-cost things. She could [Teleport] for basically nothing, according to her biography.”

    I have to read that book, too,” Kiri said, “But: There are answers for that discrepancy. Favored Spell. Class Ability—”

    She [Teleport]ed hundreds of people, all at once, multiple times in a row. She blipped entire ships back and forth through mana storms.” Erick said, “She even helped to create the [Gate] network that the Old Dragonkin used, though the book was very clear that her direct involvement on that [Gate] network was unknown, you know, 1200 years ago when that book was made. But she did spend a great deal of time helping the Old Dragonkin people get out to northern Glaquin. The book wasn’t obviously censored like the soul magic bits of the [Polymorph] books, either. I think she just didn’t teach anyone any of her methods, and then the Death of the Halves happened, and anyone that she could have possibly taught died alongside her, and the Old Dragonkin [Gate] network was left to rot, until the Rage of the Orcols saw the rest of the world destroy those [Gate]s so that they couldn’t be used by the Horde.” He added, “Everlin died only 25 years Post Sundering, too, so everything was chaotic and deadly.”

    Kiri’s eyes went wide as Erick spoke. She said, “Okay. So taking these books as true, which is something I’m not really sure about, how did she do it?”

    Mana costs are imposed by Rozeta, of course.”

    Kiri paused. She frowned. She said, “I can see how you would think that, but these costs are not set costs. They’re emergent costs, and for those who know what they’re doing, the costs are a lot less than for those that don’t know what they’re doing.”

    Okay. Maybe. But Rozeta has determined how the whole Script works, anyway, so you can’t tell me that she doesn’t set these costs without some semblance of purpose.” He added, “Like! Isn’t it odd that [Teleport] and [Blink] are both Basic Tier spells, but you can only buy [Teleport] after you’ve leveled [Blink] to ten?”

    “… You think that [Gate] is another Basic Spell that has nothing to do with [Teleport] at all?”

    Something like that, maybe. But I mean— [Gate] has something very much to do with [Teleport], and with [Blink], too. And maybe even with [Polymorph].” Erick added, “And maybe with all magic of every type.”

    Kiri laughed, then said, “I guess if it’s all harmonics, there’s only so many ways for something to vibrate, right?” She added, “You know? That’s the main reason why I don’t think magic has anything to do with harmonics. How many ways can a string vibrate? Not many, I’d wager. Surely less than the spells we already have out there.”

    Erick smiled, as he said, “There was a theory back home that the universe as we see it is actually composed of 11 different dimensions, but the only ones we can see are Length, Width, and Height.”

    Kiri paused. She said, “That’s a lot of things to vibrate.” She frowned at Erick, saying, “I’ve read some of the books of other planar people in the libraries, you know? None of this stuff you talk about is in there at all. There was this one plant woman who was an ‘aeronautical engineer’, who briefly recreated flying vessels, like, 400 years ago, but even she didn’t know how it all worked, and all her ships broke down rather quickly. No one was able to recreate her work besides a few archmages here and there, like Tenebrae. Everyone else has been pretty normal. Even the guy who lived in a tube above a planet and was surrounded by ‘technology’ all the time, couldn’t tell anyone how any of the stuff in his fanciful stories worked. All of them claimed to not be ‘physicists’ or ‘scientists’, or their equivalent word for such a thing, too. And you’ve never claimed those titles either. So how do you know all of this stuff?”

    Flying vessels seemed like a rather easy thing to make, what with airplane wings being rather simple in design, but Erick left that particular inquiry untouched. He simply said, “I overprepared for homework and filling in for a friend, by a lot.” He added, “I was watching videos on the subject and I just couldn’t stop. I told you about videos, right?”

    Yeah. You did.” Kiri said, “I guess so. If I could watch someone tell me the secrets of the world, whenever I wanted… I would have watched those ‘videos’ too.”

    But about [Gate]. I have an idea. It’s going to be dangerous.”

    Poi harrumphed on the couch behind Erick, saying, “Please don’t experiment on [Teleport]ing yourself, sir.” He added, “Or on Kiri.”

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