Log InRegister
    Read Free Web Novels Online
    Chapter Index

    Bobby Gill is The Wallflower.

    His Aspect is Recast.

    Recast: The Recast slips into minor NPC roles and quietly transforms them into story-critical characters. Armed with targeted background knowledge and uncanny narrative timing, they pull strings from the sidelines, guiding subplots, influencing outcomes, and stepping into the spotlight when least expected. Masters of adaptability, Recasts turn overlooked moments into defining scenes.

    Bobby has a Plot Armor score of 35, Mettle of 4, Moxie of 10, Hustle of 8, Savvy of 8, and Grit of 5.

    Free Background Trope: “Actually, I’m a Veterinarian” changes his character’s background to being an animal doctor.

    Current Trope Limit: 10

    “Background Noise” allows him to get background information from NPCs when Off-Screen.

    If You Can’t See It, It Won’t Bleed” allows him to temporarily mend wounds by covering them from the audience’s view.

    “Animal Whisperer” allows him to have a psychic connection with relevant animals in the storyline and grants them Animals Are Psychic.

    “No Animals Were Harmed” prevents animals from being attacked and killed On-Screen or Off, but they may be Written-Off by implication.

    “Pure” protects the user from enemy targeting if they avoid the storyline’s principal “sin,” until they interfere with the enemy’s agenda.

    “The Unfinished Plot” allows him to rescue downed players by completing a subplot to the original film that was not used by any players. Grants access to the original script.

    The Bickering Duo” assigns Bobby an NPC named Jules, who will assist him while creating a comedic tone.

    “Character Notes” reveals general needs from allies until Second Blood, though specifics aren’t provided.

    “Read the Room” allows the user to see unchangeable elements in NPC interactions, especially those involving character arcs.

    The Understudy” allows the Recast to elevate their character to the main cast to replace the narrative void left by a downed player. They may use one of that player’s tropes for the duration of the storyline and gain that player’s buffs.

    Riley Lawrence is The Film Buff

    His aspect is Filmmaker.

    Filmmaker: The Filmmaker has a comprehensive understanding of the filmmaking process. They can manipulate the game environment effectively, altering the game’s dynamics in subtle but impactful ways. Their abilities are a mixture of meta-Insight and meta-Rule tropes. They have higher Hustle, reflecting their ability to stay out of the way, stay alive, and remain unseen as they manipulate meta-movie elements.

    Riley has a Plot Armor score of 42, Mettle of 4, Moxie of 11, Hustle of 7, Savvy of 13, and Grit of 7.

    Free Background Trope: “My Grandmother Had the Gift…” A background trope that gives Riley’s character some ambiguous connection to “The Gift” through his heritage.

    Current Trope Limit: 10

    “Trope Master” grants him the ability to perceive enemy tropes, but at the cost of sacrificing half of his Plot Armor.

    As an “Oblivious Bystander,” Riley remains untargeted by enemies as he convincingly acts oblivious to their presence.

    “Escape Artist” buffs his Hustle to help enact plausible escape plans.

    “The Insert Shot” makes allies aware of an object the player chooses. The object will be shown to the audience and its use will be buffed in the Finale.

    Just Out of Shot” allows him to see ‘cameras’ when sneaking near an enemy to avoid being seen.

    “Quiet on Set” allows the user to listen to the audio of the current On-Screen scene while Off-Screen, depending on Savvy and the information’s value.

    Call Sheet” gives him a timer for when he will be On-Screen next.

    “Raised by Television” buffs the user to do one big meaningful action if they establish their inspiration from film and television to establish it.

    What Doesn’t Kill Them Makes Them Angry” allows the user to antagonize the enemy into attacking and lowers their Savvy.

    “Punch, Punch, Pose” buffs the user’s Mettle when they coordinate and participate in a Fight Scene. Allies in the scene receive the buff as well.

    Kimberly Madison is The Eye Candy

    Her aspect is Celebrity

    Celebrity: The Celebrity aspect treats the player like an actor and the storylines like films they sign on to. Using meta tropes to create hype, fan favoritism, and larger-than-life roles, the Celebrity is the most versatile of the Eye Candy aspects. Using past roles to help their “career”, the Celebrity can specialize in virtually anything if they have long enough to build a career.

    Kimberly has a Plot Armor score of 39, Mettle of 6, Moxie of 16, Hustle of 9, Savvy of 1, and Grit of 7.

    Free Background Trope: “Obsessed Survivor” gives her character some traumatic past event that keeps her on alert and prepares her for the fights ahead.

    Current Trope Limit: 10

    “Convenient Backstory” allows her to believably change her backstory to assist with the current task, buffing the relevant stat.

    “Social Awareness” allows her to see the Moxie stat of all enemies and NPCs and intuit relationship dynamics.

    “Does anyone have a scrunchie?” allows her to shift Moxie’s points into another stat by putting her hair up.

    The Penthouse” The character will get the nicest, safest accommodations in a multiday storyline.

    The Hall of Fame” gives her Center of Attention and will have a heightened role in the story regardless of casting. Meta story elements are more central.

    Contract Negotiations” buffs the user’s ability to improvise after “discussing” their plan with Carousel.

    Compulsive Vetting” makes her aware of exits, onlookers, and potential weapons nearby. It also buffs her when asking characters about suspicious individuals.

    Did You Forget About Me?” allows her to make a flashy and powerful attack after she has been Off-Screen for an allotted time.

    “When in Rome” buffs her Grit until Rebirth if her performance matches the tone of the movie.

    “Unpretentious Craftsman” makes her less affected by all tropes, abilities, and injuries while Off-Screen if their effect relies on scripting to operate.

    Antoine Stone is the Athlete.

    His aspect is Health Nut.

    Health Nut: The Health Nut is devoted to maintaining peak physical, mental, and spiritual health, highlighting their wisdom and their intelligent approach to fitness and wellbeing. Health Nuts use their high Savvy to make strategic decisions, enhancing their overall endurance and adaptability in challenging situations. Their healthy lifestyle is reflected in their elevated Grit, showcasing their resilience and ability to bounce back from setbacks.

    Antoine has a Plot Armor score of 39, Mettle of 11, Moxie of 4, Hustle of 9, Savvy of 7, and Grit of 8.

    Free Background Trope: —

    Current Trope Limit: 10

    “Gym Rat” buffs Mettle and Hustle by revealing an athletic backstory.

    Brandishing a weapon is “Like a Security Blanket,” buffing his Grit and soothing his and his allies’ fear.

    Everyone Loves a Winner” the user’s character will have some previous success that endears them to NPCs. Failure reverses this.


    The tale has been taken without authorization; if you see it on Amazon, report the incident.

    “Time Out!” allows him to send a fight scene Off-Screen for a set time.

    “In Bed By Nine” allows the player to incorporate a restorative sleeping break into the shoot.

    Fight or Flight” buffs Mettle if escape is not possible or Hustle if victory is not possible. Buffs Mettle if neither is possible.

    The Mountain as a Metaphor” boosts allies’ uses of Grit and Savvy and allows the user to conquer maladies through metaphor by tackling physical challenges.

    Calm in the Chaos” allows the user to channel Savvy into their next physical feat through a slowed-down shot of them planning things out On-Screen. Time will appear to slow down while planning.

    Blood to the Brain” provides a passive Savvy buff from regular exercise. In a storyline, the player’s Savvy will be highly buffed during strenuous, meaningful activity.

    “Gut Instinct” gives him a heads up about nearby danger both in and out of storylines, though he may have to investigate to find the source.

    Dina Cano is the Outsider.

    Her aspect is Newcomer.

    Newcomer: The Newcomer is the audience’s window into the story, an outsider whose reactions ground the horror. They stumble in with their own baggage from another life, but in Carousel, everything is new. Their fresh perspective uncovers details veterans overlook, and their instinctive responses make every discovery land harder for the Audience. When the moment comes, the Newcomer’s perspective might be exactly what is needed to see the story clearly.

    Dina has a Plot Armor score of 31, Mettle of 5, Moxie of 6, Hustle of 9, Savvy of 3, and Grit of 8.

    Free Background Trope: “A Haunted Past” gives her character some past trauma that haunts her like a ghost.

    Current Trope Limit: 9

    “Guarded Personality” resists all insight abilities and actions.

    “An Outsider’s Perspective” alerts her to new, out-of-place, or unusual information.

    “Encouragement from Beyond” soothes her when stressed, scared, or in pain and may provide useful information in the form of communication from the beyond.

    Dark Secret” makes her complicit in the storyline’s central conflict, but gives a lot of opportunity to obtain information and redemption. The user’s PA drops to zero when the secret is revealed until they have redeemed themselves.

    “Initiation” buffs the user’s Mettle when they protect potential allies.

    “They Fell Off” allows her to quickly get out of handcuffs and similar restraints.

    “Savvy Safecracker” tells the character how long it will take to pick a lock of some kind. Buffs Hustle in the attempt.

    “From the Shadows” prevents the user from being noticed while concealed in shadows, with applicable Off-Screen effects as the audience observes them.

    “She’s Owed One” greatly buffs a user’s avenging act in the Finale, but unequips all of her tropes.

    ~

    ~

    ~

    I knew that Eternal Savers Club was going to stick all of us into strange roles, that we would converge on the store later so that we didn’t interfere with the pre-established footage of the downed players.

    0 chapter views

    0 Comments

    Note
    2 online